February 2025 Patch
Features:
- Add titan character editor
- New human/titan hairs, hats, and eyes
- New map editor objects
- Updated music playlists
- Big map toggle (default M)
- Add UI Settings: kill feed popup count (default 3), min and max name lengths
- Adjust player-titan hitboxes, add rock throw cooldown
- Titans can now attack while disarmed
- APG weapon new model
- Spectator camera: can spectate player titans, orbit camera option, free cam improvement
- Changelog shows in-game
- Map editor improvements:
- Camera scroll to pan/zoom
- Transform local/center orientation options, uniform scaling
- Object placement improvements
- Lighting and object layer toggles
- New editor keybinds/settings: camera panning and snapping, orthographic toggle, object spawn distance
- Thunderspear stat changes:
- increasing non-crit restrictangle from 60 to 75
- reducing autoexplode trigger range from 20 to 15
- increasing embed time from 1.00s to 2.00s
- increasing embed2 scaling from 0.01 to 0.02
Bugs:
- Networking optimizations
- Custom skin optimizations
- Titan optimizations
- Minimap optimizations
- Fix some stuttering issues
- Fix FPS camera bug with no skins
- Fix missing titans from falling through the map
- Fix Thunderspear speed indicator
- Fix titan grab bugs
- Fix local skybox skins
- Fix player titan attack sliding
- Fix profile name/guild sometimes not saving
- Fix map editor input values sometimes reverting
CL:
- Add Character.ForceAnimation, will put character into Emote state to play the entire animation
- Fix TS projectile spawning
- Return false in OnChatInput to skip printing to chat (mistakenly was using true)
- New UI Popup fields
- Add Human.IsCarried
- Support .cl file extension
- Fix inconsistent human weapon/loadout namings: SetWeapon method and Weapon field will now use the same names (Blade, Thunderspear, AHSS, APG)
- Fix setting Character.Name and Character.Guild not working for non-owned characters
- Fix OnGetHit hitPosition parameter
- Fix coroutines Wait being called twice
- Fix init being called twice on runtime components
- Fix setting Shifter fields throwing exceptions
- Fix Game.Scoreboard options not syncing with KDR panel
- Fix OnGetHooked not working without other collision functions present
- Fix rock and can
nonball projectiles not triggering collision callbacks
Get AoTTG2 - Attack on Titan Tribute Game 2
AoTTG2 - Attack on Titan Tribute Game 2
The official sequel to one of the most beloved fan games ever created.
Status | In development |
Author | AoTTG2 |
Genre | Action |
Tags | 3D, Anime, Arcade, Fangame, Multiplayer, Singleplayer |
Languages | English, Spanish; Latin America, Portuguese (Brazil), Chinese |
More posts
- Cosmetics Skins and More!20 days ago
- Christmas Update!20 days ago
- Halloween Update! Cosmetics and More!Oct 26, 2024
- Voice Chat Update!Sep 24, 2024
Leave a comment
Log in with itch.io to leave a comment.